ViewPose3d Class
The "pose" for a ViewState3d, including information about the view's Camera if it is enabled.
Extends
Methods
| Name | Description | |
|---|---|---|
| constructor(view: ViewState3d): ViewPose3d | Construct a pose from the specified 3d view. | |
| equal(other: ViewPose): boolean | See ViewPose.equal. | |
| equalState(view: ViewState): boolean | See equalState. | 
Properties
| Name | Type | Description | |
|---|---|---|---|
| camera Readonly | Camera | The camera parameters of the view. | |
| extents Readonly | Vector3d | See extents. | |
| origin Readonly | Point3d | See ViewPose.origin. | |
| rotation Readonly | Matrix3d | See rotation. | |
| target Accessor ReadOnly | Point3d | See ViewPose.target. | 
Inherited properties
| Name | Type | Inherited from | Description | 
|---|---|---|---|
| cameraOn Inherited | boolean | ViewPose | True if the camera is enabled. | 
| center Accessor Inherited ReadOnly | Point3d | ViewPose | Computes the center of the viewed volume. | 
| undoTime Inherited | BeTimePoint | undefined | ViewPose | The time at which this pose was created, if it was saved into a Viewport's undo stack. | 
| zVec Accessor Inherited ReadOnly | Vector3d | ViewPose | Computes the Z vector of the rotation matrix. | 
Defined in
Last Updated: 24 June, 2025
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