multiplyTransformMatrix3d Method
Multiply this Transform times other Matrix3d (considered to be a Transform with 0 origin).
- Note: If this = [A a]andother = [B 0], thenthis * otheris defined as [A*B a] because:
equation
\begin{matrix}
   \text{this Transform with matrix part }\bold{A}\text{ and origin part }\bold{a} & \blockTransform{A}{a}\\
   \text{other matrix }\bold{B}\text{ promoted to block Transform} & \blockTransform{B}{0} \\
\text{product}& \blockTransform{A}{a}\blockTransform{B}{0}=\blockTransform{AB}{a}
\end{matrix}
multiplyTransformMatrix3d(other: Matrix3d, result?: Transform): Transform
| Parameter | Type | Description | 
|---|---|---|
| other | Matrix3d | the otherMatrix3d to be multiplied tothisTransform. | 
| result | Transform | optional preallocated resultto reuse. | 
Returns - Transform
Defined in
- geometry3d/Transform.ts Line 728
Last Updated: 24 June, 2025
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