fractionToWorldCorners Method
After initialization, call this for various intermediate fractions. The returned corner points are in world coordinates "between" start and end positions.
fractionToWorldCorners(fraction: number, result?: Point3d[]): Point3d[]
| Parameter | Type | Description | 
|---|---|---|
| fraction | number | |
| result | Point3d[] | 
Returns - Point3d[]
Defined in
- geometry3d/FrustumAnimation.ts Line 125
Last Updated: 24 June, 2025
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