addTransformedRangeMesh Method
Add facets for a transformed range box.
- For best results, the transformed range corners should define a nonzero volume or area.
addTransformedRangeMesh(transform: Transform, range: Range3d, faceSelector?: boolean[]): void
| Parameter | Type | Description | 
|---|---|---|
| transform | Transform | applied to the range points before adding to the polyface. | 
| range | Range3d | sides become 6 quad polyface facets. | 
| faceSelector | boolean[] | for each face in the order of BoxTopology.cornerIndexCCW,faceSelector[i] === falseskipsthat facet. | 
Returns - void
Defined in
- polyface/PolyfaceBuilder.ts Line 261
Last Updated: 24 June, 2025
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