multiplyTransposeXYZW Method
Multiply the homogeneous point by the transpose of this Transform. Return as a new Point4d or in the
pre-allocated result (if result is given).
- If p = (x,y,z)then this method computesM^t*pand returns it in the first three coordinates of thePoint4d, ando*p + win the fourth.
- Logically, this is multiplication by the transpose of the 4x4 matrix formed from the 3x4 instance augmented with fourth row 0001.
multiplyTransposeXYZW(x: number, y: number, z: number, w: number, result?: Point4d): Point4d
| Parameter | Type | Description | 
|---|---|---|
| x | number | |
| y | number | |
| z | number | |
| w | number | |
| result | Point4d | 
Returns - Point4d
Defined in
- geometry3d/Transform.ts Line 460
Last Updated: 24 June, 2025
Found something wrong, missing, or unclear on this page? Raise an issue in our repo.