createFlattenAlongVectorToPlane MethodStatic
Return a transformation which flattens space onto a plane, sweeping along a direction which may be different from the plane normal.
- See [Matrix3d.createFlattenAlongVectorToPlane] for math details.
createFlattenAlongVectorToPlane(sweepVector: Vector3d, planePoint: Readonly<WritableXYAndZ>, planeNormal: Vector3d): undefined | Transform
| Parameter | Type | Description | 
|---|---|---|
| sweepVector | Vector3d | sweep direction. If same as planeNormal, the resulting transformation flattens to the plane. | 
| planePoint | Readonly<WritableXYAndZ> | any point on the plane | 
| planeNormal | Vector3d | vector normal to the plane. | 
Returns - undefined | Transform
Defined in
- geometry3d/Transform.ts Line 375
Last Updated: 24 June, 2025
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