multiplyInverseXYZW Method
Multiply matrixInverse * [x,y,z] and return result as a Point4d with the given weight as the last coordinate.
- Equivalent to solving matrix * result = [x,y,z]for an unknownresult.
- Result is undefinedif the matrix is singular (e.g. has parallel columns or a zero magnitude column)
multiplyInverseXYZW(x: number, y: number, z: number, w: number, result?: Point4d): undefined | Point4d
@returns result as a Point4d with the same weight.
| Parameter | Type | Description | 
|---|---|---|
| x | number | |
| y | number | |
| z | number | |
| w | number | |
| result | Point4d | 
Returns - undefined | Point4d
result as a Point4d with the same weight.
Defined in
- geometry3d/Matrix3d.ts Line 2046
Last Updated: 24 June, 2025
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