multiplyInverseXYZAsPoint3d Method
Multiply matrixInverse * [x,y,z] and return result as Point3d.
- Equivalent to solving matrix * result = [x,y,z]for an unknownresult.
multiplyInverseXYZAsPoint3d(x: number, y: number, z: number, result?: Point3d): undefined | Point3d
@returns  result as a Point3d or undefined (if the matrix is singular).
| Parameter | Type | Description | 
|---|---|---|
| x | number | |
| y | number | |
| z | number | |
| result | Point3d | 
Returns - undefined | Point3d
result as a Point3d or undefined (if the matrix is singular).
Defined in
- geometry3d/Matrix3d.ts Line 2064
Last Updated: 24 June, 2025
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