anglesToUnitNormalRay Method
Compute point (with altitude) at given angles and altitude.
- Never fails for non-singular ellipsoid.
- In the returned ray,- ray.origin is the point at requested altitude.
- ray.direction is an outward-directed unit vector
 
anglesToUnitNormalRay(position: LongitudeLatitudeNumber, result?: Ray3d): undefined | Ray3d
| Parameter | Type | Description | 
|---|---|---|
| position | LongitudeLatitudeNumber | longitude, latitude, and height | 
| result | Ray3d | 
Returns - undefined | Ray3d
Defined in
- geometry3d/Ellipsoid.ts Line 868
Last Updated: 24 June, 2025
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