localToWorld Method
- Convert a point within the underlying mapped sphere space to world coordinates.- In the sphere space, an xyz (vector from origin) with magnitude equal to 1 is ON the sphere (hence its world image is ON the ellipsoid)
- In the sphere space, an xyz (vector from origin) with magnitude less than 1 is INSIDE the sphere (hence its world image is INSIDE the ellipsoid)
- In the sphere space, an xyz (vector from origin) with magnitude greater than 1 is OUTSIDE the sphere (hence its world image is OUTSIDE the ellipsoid)
 
localToWorld(localPoint: Readonly<WritableXYAndZ>, result?: Point3d): Point3d
| Parameter | Type | Description | 
|---|---|---|
| localPoint | Readonly<WritableXYAndZ> | |
| result | Point3d | 
Returns - Point3d
Defined in
- geometry3d/Ellipsoid.ts Line 213
Last Updated: 24 June, 2025
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