determineVisibleDepthRange Method
Computes the range of npc depth values for a region of the screen
determineVisibleDepthRange(rect?: ViewRect, result?: DepthRangeNpc): undefined | DepthRangeNpc
@returns the minimum and maximum depth values within the region, or undefined.
| Parameter | Type | Description | 
|---|---|---|
| rect | ViewRect | the rectangle to test. If undefined, test entire view | 
| result | DepthRangeNpc | optional DepthRangeNpc to store the result | 
Returns - undefined | DepthRangeNpc
the minimum and maximum depth values within the region, or undefined.
Defined in
Last Updated: 24 June, 2025
Found something wrong, missing, or unclear on this page? Raise an issue in our repo.