activate Method
Activate this SpriteLocation to show a Sprite at a location in a single ScreenViewport. This call does not display the Sprite. Rather, subsequent calls to decorate from will show the Sprite. This SpriteLocation remains active until deactivate is called.
activate(sprite: Sprite, viewport: ScreenViewport, locationWorld: Readonly<WritableXYAndZ>, alpha?: number): void
| Parameter | Type | Description | 
|---|---|---|
| sprite | Sprite | The Sprite to draw at this SpriteLocation | 
| viewport | ScreenViewport | The Viewport onto which the Sprite is drawn | 
| locationWorld | Readonly<WritableXYAndZ> | The position, in world coordinates | 
| alpha | number | Optional alpha for the Sprite. Must be a number between 0 (fully transparent) and 1 (fully opaque). | 
Returns - void
Defined in
Last Updated: 24 June, 2025
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