_generateChildIds MethodProtected @beta
Get child IDs of a quad and generate tiles based on these child IDs.
See ImageryTileTree._loadChildren for the definition of resolveChildren where this function is commonly called.
_generateChildIds(quadId: QuadId, resolveChildren: (childIds: QuadId[]) => void): void
| Parameter | Type | Description | 
|---|---|---|
| quadId | QuadId | quad to generate child IDs for. | 
| resolveChildren | (childIds: QuadId[]) => void | Function that creates tiles from child IDs. | 
Returns - void
Defined in
Last Updated: 24 June, 2025
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