RealityMeshParams Namespace
Beta
Defined in
RealityMeshParams Interface
Beta
Geometry for a reality mesh to be submitted to the RenderSystem for conversion to a RenderGraphic. A reality mesh is a simple triangle mesh to which a RenderTexture image can be mapped. Sources of reality meshes include TerrainMeshProviders to which background map imagery is applied, and ContextRealityModels captured using photogrammetry.
see RealityMeshParamsBuilder to incrementally construct a RealityMeshParams.
Properties
| Name | Type | Description | |
|---|---|---|---|
| featureID | undefined | number | ||
| indices | UintArray | The integer indices of each triangle in the mesh. | |
| normals | undefined | Uint16Array | The optional normal vector for each vertex in the mesh, indexed by RealityMeshParams.indices, stored as OctEncodedNormals. | |
| positions | QPoint3dBuffer | The 3d position of each vertex in the mesh, indexed by RealityMeshParams.indices. | |
| texture | undefined | RenderTexture | ||
| uvs | QPoint2dBuffer | The 2d texture coordinates of each vertex in the mesh, indexed by RealityMeshParams.indices. |
Defined in
Last Updated: 29 September, 2023